
Has Minecraft changed the way architecture and design is taught and practised? Since its launch in 2009, Minecraft has become one of the world’s most popular video games and garnered the attention of architects and designers across the globe. More than 100 million people have an account on Minecraft, where they build their own worlds and inhabit them through play. These fictional worlds enable people to fulfil their needs and dreams by creating their own environments. This talk investigates how Minecraft has shifted the way we design and see the world, bridging the gaps between design and reality.
£12 (£9/£8 concs) book in advance
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